In ARC Raiders, One Raider's Scraps is a passive skill in the Survival tree that gives you a chance to find extra items when looting specific containers. Effect: When looting "Raider containers," you have a small chance of finding additional field-crafted items.
Arc Raiders One Raider's Scraps Skill Stats & Perk
Name
One Raider's Scraps
Description
When looting Raider containers, you have a small chance of finding additional field-crafted items.
Skill Affected
Loot Find Chance
Known Value(s)
-
Max Points
5
Requires
Traveling Tinkerer
What are "Raider Containers"?
While the game description is vague, community testing and ARC Raiders Wiki information suggest it applies to:
Raider Caches: The "ticking" cases found on the ground.
Common Survival Gear: Ammo boxes, weapon crates, medical bags, backpacks, and grenade tubes.
Specific World Loot: Specialized containers like fruit baskets in certain zones (e.g., Lush Blooms).
What Items Can Drop?
The "additional field-crafted items" generally include anything you can craft while "topside" (in-raid), such as:
Healing & Utility: Bandages, Shield Rechargers, Fruit Mix, or Agave Juice.
Combat: Li'l Smoke Grenades and Light Impact Grenades.
Traps: Blaze, Smoke, Lure, and Gas Grenade Traps.
Rare Finds: Some players report a chance for Raider Hatch Keys.
Is it Worth It?
Pros: Can provide emergency healing or utility items in the field without using your own crafting materials.
Cons: The drop rate is considered low by many players, and some feel the skill points are better spent on combat or stamina-related perks like Three Deep Breaths.
Testing Results & Community Consensus
Low Proct Rate: Many testers report that the "small chance" mentioned in the description is extremely low, often showing "little to no effect" during standard runs.
Difficult to Track: Because containers like Raider caches already contain healing items and ammo by default, it can be hard for players to distinguish between a standard drop and a skill-procced drop.
Early Game: Some find it slightly helpful when low on resources, as it can occasionally provide free utility items.
Late Game: Most experienced players categorize it as "junk tier" or a waste of skill points compared to high-value perks like Security Breach (for opening lockers) or stamina-related skills like Three Deep Breaths.
Testing suggests this skill is not worth prioritizing. Unless you are specifically aiming for a "loot goblin" build and have excess points, you are better off investing in mobility or utility skills that offer guaranteed benefits during every raid.