In ARC Raiders, "Crawl Before You Walk" is a character skill that increases your movement speed while in a downed (DBNO) state. It is often debated by players due to its niche utility—only activating when you have already "lost" a fight. Effect: Provides roughly a 33% increase in crawl speed at max rank.
Arc Raiders Crawl Before You Walk Skill Stats & Perk
Name
Crawl Before You Walk
Description
When you're downed, you crawl faster.
Skill Affected
Movement Speed
Known Value(s)
-
Max Points
5
Requires
Carry The Momentum or Calming Stroll
Primary Use: Helps solo players or separated teammates reach extraction points or safer locations for a revive before bleeding out.
Best Pairings
Downed But Determined: Slows your bleed-out rate, allowing you to cover significantly more ground when combined with increased speed.
Turtle Crawl: Reduces damage taken while downed, making it harder for enemies to "thirst" or finish you off as you crawl away.
Mk.3 Survivor Augment: Some players use this to regenerate health while stationary after crawling to a safe spot.
Community Tips
The "Tap" Method: Many players recommend rapidly tapping the forward key/stick rather than holding it; this reportedly allows you to move while losing health at the "stationary" rate rather than the faster "moving" bleed-out rate.
Strategic Extraction: It is possible to trigger extraction buttons and successfully extract while downed, making this skill a "clutch" factor for narrow escapes.
Is it worth it?
In ARC Raiders, the "Crawl Before You Walk" skill (Mobility tree) is widely considered worth it for squad players but a waste of points for solo players.
Faster Recovery: It increases your movement speed while downed, allowing you to reach cover or a teammate for a revive more quickly.
Game-Changer in PvP: In team fights, being able to "scoot" away while enemies are distracted can be the difference between a successful revive and a failed run.
Extraction Utility: Players have reported crawling hundreds of meters to extraction points while downed to save high-value loot.
Synergy: It pairs exceptionally well with Downed But Determined (Conditioning tree), which lets you survive longer in the downed state.
Crawl Before You Walk Vs Down But Determined
In ARC Raiders, both skills focus on your survivability after being downed, but they address different aspects of the "bleed-out" phase.
Feature
Crawl Before You Walk
Downed But Determined
Primary Goal
Mobility/Distance
Time/Survival
Best For
Reaching extraction or team
Frantic PvP where revives take time
Solo Utility
High (can reach extract solo)
Lower (no one to revive you)
Synergy
Pairs well with fast extraction
Pairs with "Turtle Crawl" for tanking
If you have to pick one, Crawl Before You Walk is often preferred because distance is usually the limiting factor for reaching an extraction button or safe cover.